Dev & Design Apps
http://www.zwoptexapp.com/ $15.00 (And Worth It)
A lot of folks like TexturePacker from code’n'web as well, so I would encourage you to try both!
http://glyphdesigner.71squared.com $29.99 (Yes, Buy This and save yourself some headache)
In addition to GlyphDesigner, the 71squared guys also put out a great particle emitter tool to manipulate settings and configurations for designing particles! It’s very much geared towards cocos2d and their particle system, and a ton of fun to play with. And it’s useful too!
http://particledesigner.71squared.com/ $7.99 (One heck of a bargain)
One of the hardest things to manage as a developer has been distributing beta builds and gathering crash reports. The guys over at TestFlight have got this covered. And it’s free. Free? Free until they start a pro version with additional features for a fee, but still–I think a lot of indie devs would be lost or crippled without this tool around anymore. It is pretty quick and easy to get set up–both for the developer and for the end-users testing your apps. If you are doing beta releases of your titles, this is the platform to manage it with.
https://testflightapp.com – Free? Free!
This was one of the first apps I grabbed as soon as I realized how limited, and generally uninformative, iTunes Connect was for app developers. It is fantastic to be able to get an overall historical view of how your apps are doing inside the App Store, as well as see how they are doing financially each morning (or whenever the updates are ready from iTunes Connect).
The crew over at idea swarm is very on top of supporting this app and making updates available when Apple changes their site structure, so I’ve always been pleasantly surprised that any time Apple changes something and breaks stat apps that AppViz is quickly updated.
http://www.ideaswarm.com/ – $49.00
App Statistics are powerful. Use Them. For a long time we’ve always built Google Analytics into our web applications and Flash based games. It gave us a picture of where our visitors were coming from, how they were using our applications, and how we could better tune experiences to maximize customer experience and profitability! Most of the developers I talk to put no Analytics into their applications to measure usage, effectiveness of advertising in app, or general performance of their game beyond looking at purchase data from iTunes Connect.
http://analytics.google.com – Free!
http://www.linkshare.com/ – Free!
Things I Haven’t Tried Yet, But Am Curious About.
What about you?